A Children of Fallen Heroes parachutist descending under an American flag canopy above a school field

STEAM Programs

Where Curiosity Takes Flight

Science. Technology. Engineering. Arts. Mathematics.

At Children of Fallen Heroes, STEAM moves beyond the classroom through aviation, robotics, technology, creativity and hands-on experiences designed to help young people discover what is possible.

STEAM is something you experience.

Young people learn differently when they can see it, touch it, build it and experience it.

At Children of Fallen Heroes, science can mean understanding the forces of flight. Technology can mean building and programming a robot. Engineering can mean solving a problem that doesn't have an obvious answer. Art encourages creativity and expression. Mathematics helps turn ideas into something that works.

We create opportunities for young people to discover what they're capable of.

Young Aviators Club session Students working on a robotics build Drone flight session
Stories Behind STEAM

See What Happens When Learning Comes to Life.

From school campuses to community partnerships, these stories show how Children of Fallen Heroes turns STEAM into experiences young people can see, touch and remember.

Children of Fallen Heroes volunteers holding a Cliffdale Elementary School banner.

Story 01

Cliffdale Elementary

Aviation, robotics and donated books arrived at a school Cultural Day together—and a teacher from Jamaica left having flown. Proof that a classroom can extend all the way to the sky.

Read the Story →
A sheriff's deputy reading a book to a classroom of young students.

Story 02

Badges to Books

The people who show up in an emergency also show up in a classroom. Books in the hands of young people, and the proof that someone thought they were worth showing up for.

Read the Story →

The CFH STEAM Approach

Literacy

Books and educational resources can introduce young people to ideas and possibilities they may never have encountered before.

Discovery

Robotics, aviation and hands-on STEAM experiences turn concepts into something young people can see, touch and experience.

Community

First responders, educators, volunteers and community partners help show young people that people believe in their future.

Curiosity can become something more.

A first experience can spark an interest. An interest can become a skill. A skill can build confidence. And confidence can change the direction a young person believes their life can take.

01Discover
02Experience
03Learn
04Grow
05Lead
CFH NEXT GEN athletes

From Opportunity to Achievement

From first flight to the world stage

CFH NEXT GEN shows what can happen when young people are given access, mentorship and the opportunity to keep growing. Young athletes within the program have progressed to compete at the U.S. Nationals and international competition.

U.S. National Champions
World Championship Medalists
North American Record Holder
U.S. Nationals Competitors
Meet CFH NEXT GEN →

Invest in Possibility

Your company can help put the next generation in the room.

Talent exists everywhere.
Opportunity doesn't.

Corporate and community investment helps Children of Fallen Heroes expand access to hands-on experiences, equipment, technology, instruction and opportunities that can introduce young people to futures they may never have imagined.

Create an Experience

Help bring hands-on STEAM opportunities directly to young people.

Equip the Next Generation

Support technology, robotics, educational resources and equipment.

Expand Access

Help remove financial and logistical barriers between young people and opportunity.

Build What Comes Next

Invest in the future of STEAM programming through Children of Fallen Heroes.

What will they discover next?

Sometimes all it takes is one experience, one mentor, one book, one flight or one opportunity to change what a young person believes is possible.

Help us create the next one.

Children of Fallen Heroes NEXT GEN team together in front of an American flag